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The AI Product Factory: Using Claude Code as a Game Development Studio
The three-mode workflow that turns Claude Code into a one-person game development studio, and why context engineering matters more than prompting.
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Building a Brewery Sim in Godot with AI Pair Programming
BeerBrew Tycoon, a brewery management sim built in Godot 4 where AI writes 95% of the code and I'm the product owner.
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Leading AI Transformation: What the Role Actually Looks Like
Six months into leading AI transformation at Oneview, from Technical PM to owning the AI strategy, and what the role involves when you strip away the buzzwords.
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Building an AI SDLC: Standards for How We Ship AI Features
Developing a company-wide framework for conceiving, building, and shipping AI features in healthcare software.
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80% Faster: How Multi-Agent Workflows Changed Our Product Process
Leading company-wide AI transformation, starting with an 80% reduction in PRD-to-user-story conversion time using multi-agent workflows.